Star Wars the Old Republic continues to progress by making the game more user-friendly over time. But one of the relics of past versions is the missions of the bonus series for a planet.
When the game launched, Star Wars the Old Republic was a heavy secondary quest game. It was absolutely necessary for the players to complete all of the side quests that a planet had to offer so that they could be at the appropriate level to continue the story. And that was before some quality of life updates occurred, such as level synchronization and the ability for companions to play all roles in combat by clicking on a menu and having specific currencies to buy specific equipment from a planet. Leveling was difficult at the time. Star Wars The Old Republic To Update The Bonuses Series Missions To Be More In Line With The Current Landscape
And that’s where the bonus series came in. If a player was above a certain level at the end of their class history on a planet, a quest giver would be available in the spaceport / shuttle to the space station to give players a series of quests to complete to help them get better equipment, credits and tokens to spend on mods and equipment so they can take them to the next planet.
But the landscape in 2020 is different from that of 2011. Equipment tokens are no longer available, which makes all mods and upgraded equipment available for credits. Credits are earned faster than in 2011, and level synchronization ensures that no matter where the player is currently, he wins at th
x experience and credits to play with. This makes things like side quests and even the bonus series obsolete for most players, as they are already too high for the planets they visit.
This is why the bonus series is being redesigned. Instead of being a complete scenario like before, they will become daily and weekly missions that players will have to complete once they are done with the planet. This means that they will give better equipment drops and better rewards to players who want to complete them.